URL:
<http://gna.org/patch/?4043>
Summary: Spawning server with incompatible tileset
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 26 Jul 2013 10:47:13 AM EEST
Category: None
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0
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Details:
This has always been minor annoyance, but if we're goint to have alien ruleset
and related tileset in 2.6 that are incompatible with other rulesets/tilesets,
we need to improve this somehow.
Now, if I start client with my testing alien tileset (not publicly available
due to licensing issues): "./fcgui -t SLalien", and then try to connect to
server that runs some toher ruleset than alien, client aborts due to
incompatible tileset. The nasty thing is that such a connection is always
attempted when I simply "Start New Game" or otherwise try to spawn server from
the client. Initially server runs classic ruleset.
For testing the problem without alien tileset: ancients modpack has the same
problem: Start client as "./fcgui -t ancients" and try to "Start New Game".
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<http://gna.org/patch/?4043>
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