URL:
  <http://gna.org/patch/?4043>

                 Summary: Spawning server with incompatible tileset
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Fri 26 Jul 2013 10:47:13 AM EEST
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.6.0

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Details:

This has always been minor annoyance, but if we're goint to have alien ruleset
and related tileset in 2.6 that are incompatible with other rulesets/tilesets,
we need to improve this somehow.

Now, if I start client with my testing alien tileset (not publicly available
due to licensing issues): "./fcgui -t SLalien", and then try to connect to
server that runs some toher ruleset than alien, client aborts due to
incompatible tileset. The nasty thing is that such a connection is always
attempted when I simply "Start New Game" or otherwise try to spawn server from
the client. Initially server runs classic ruleset.

For testing the problem without alien tileset: ancients modpack has the same
problem: Start client as "./fcgui -t ancients" and try to "Start New Game".




    _______________________________________________________

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