URL: <http://gna.org/patch/?4043>
Summary: Spawning server with incompatible tileset Project: Freeciv Submitted by: cazfi Submitted on: Fri 26 Jul 2013 10:47:13 AM EEST Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 _______________________________________________________ Details: This has always been minor annoyance, but if we're goint to have alien ruleset and related tileset in 2.6 that are incompatible with other rulesets/tilesets, we need to improve this somehow. Now, if I start client with my testing alien tileset (not publicly available due to licensing issues): "./fcgui -t SLalien", and then try to connect to server that runs some toher ruleset than alien, client aborts due to incompatible tileset. The nasty thing is that such a connection is always attempted when I simply "Start New Game" or otherwise try to spawn server from the client. Initially server runs classic ruleset. For testing the problem without alien tileset: ancients modpack has the same problem: Start client as "./fcgui -t ancients" and try to "Start New Game". _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4043> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev