URL:
<http://gna.org/bugs/?20998>
Summary: Unit orientation problems in sdl-client
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 31 Jul 2013 07:05:54 PM EEST
Category: client-sdl
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.4.0, 2.5.0, 2.6.0
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Details:
First of all: I cannot use sdl-client on my machine - seems like some kind of
problem with recognised surface size. I suspect this to be problem in SDL
rather than freeciv. Anyway, I cannot test things now.
On another machine I noticed the familiar random rotation of unit to be built
sprite on citydlg. I set out to fix that (I think best fixed orientation for
that one is East = toward the center of dialog). While fixing that, I noticed
(from the source - as I said, I cannot now test) that some places where we
refer to actual existing unit, random orientation is used instead of unit's
orientation. One was in citydlg and another in some redraw case of main
mapview.
Patch attached. Could someone test?
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File Attachments:
-------------------------------------------------------
Date: Wed 31 Jul 2013 07:05:54 PM EEST Name: SDLOrientation.patch Size: 9kB
By: cazfi
<http://gna.org/bugs/download.php?file_id=18598>
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