Follow-up Comment #7, bug #20626 (project freeciv): I cannot reproduce with S2_3 head, but that doesn't mean the bug has been fixed. After some testing I found out that it's reproducible with r23001 but not r23002. The change between the two revisions is totally unrelated bug #20932. It just seems to change autogame (AI behavior, maybe consequently amount of rand() calls) slightly so that the crash situation does not occur.
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