Follow-up Comment #7, bug #20626 (project freeciv):

I cannot reproduce with S2_3 head, but that doesn't mean the bug has been
fixed. After some testing I found out that it's reproducible with r23001 but
not r23002. The change between the two revisions is totally unrelated bug
#20932. It just seems to change autogame (AI behavior, maybe consequently
amount of rand() calls) slightly so that the crash situation does not occur.


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