Follow-up Comment #7, bug #20626 (project freeciv):

I cannot reproduce with S2_3 head, but that doesn't mean the bug has been
fixed. After some testing I found out that it's reproducible with r23001 but
not r23002. The change between the two revisions is totally unrelated bug
#20932. It just seems to change autogame (AI behavior, maybe consequently
amount of rand() calls) slightly so that the crash situation does not occur.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?20626>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to