Follow-up Comment #2, bug #21019 (project freeciv): Yes, this crash is related to bug #20837.
Just before the crash, I think a user just connected. This is from the server logs: 2: Connection request from KingdomofPortugal from localhost 2: c16 has client version 2.4.99-dev 2: KingdomofPortugal has connected from localhost. > Segmentation fault (core dumped) So one problem could be a new connection that is neither global observer nor attached to player. When an observer initially connects to a game, the user gets a connection to the server, but it would take some seconds before the "/observe" command is then sent from the client and handled by the server correctly. In this time period, the user would have a connection, but not be a global observer yet. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21019> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev