Follow-up Comment #1, patch #4103 (project freeciv):
Had a look. In extras.h' extra_flag_id: "Tile with this road is considered
native" road -> extra
> So now it's possible that irrigation etc make tile native for a unit.
Being able to do this for pollution opens some interesting possibilities.
Thank you.
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?4103>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev