URL:
  <http://gna.org/bugs/?21064>

                 Summary: Default AI checks for No_Incite when bribing a unit
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Sun 25 Aug 2013 08:34:10 PM GMT
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

While trying to familiarize my self with the AI code I stumbled upon something
that seemed wrong. The default AI will check for No_Incite when considering if
it should try to bribe a unit or not. No_Incite is for cities.

Proposed fix attached. Check if the unit is in a city, if it has the flag
unbribable and if the effect Unbribable_Units is active.

I'm not familiar with this area of the code so please be extremely skeptical
when reviewing this.



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File Attachments:


-------------------------------------------------------
Date: Sun 25 Aug 2013 08:34:10 PM GMT  Name: aiInitIsNotIncite.patch  Size:
666B   By: sveinung

<http://gna.org/bugs/download.php?file_id=18763>

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  <http://gna.org/bugs/?21064>

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