Update of patch #4078 (project freeciv):

                  Status:             In Progress => Ready For Test         
             Assigned to:                    None => sveinung               

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Follow-up Comment #10:

> Of course, one may argue that effort should be targeted to removing the
limitation rather than to patching it.
I was planning to look at the "Spy" vs "Diplomat" issue after moving the
remaining diplomatic actions to action enablers.

> There's no units with "Spy" flag in alien ruleset, and thus it shouldn't
have action enablers for such units either.
Nice catch. Fixed for alien and civ1. Checked all the others.

(file #18792)
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Additional Item Attachment:

File name: action_enablers_ruleset.patch  Size:18 KB


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