Update of patch #4078 (project freeciv):
Status: In Progress => Ready For Test
Assigned to: None => sveinung
Follow-up Comment #10:
> Of course, one may argue that effort should be targeted to removing the
limitation rather than to patching it.
I was planning to look at the "Spy" vs "Diplomat" issue after moving the
remaining diplomatic actions to action enablers.
> There's no units with "Spy" flag in alien ruleset, and thus it shouldn't
have action enablers for such units either.
Nice catch. Fixed for alien and civ1. Checked all the others.
Additional Item Attachment:
File name: action_enablers_ruleset.patch Size:18 KB
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