Follow-up Comment #6, bug #18532 (project freeciv):

Reproduced on Windows 7 32-bit with 2.4.0-RC1 and a size 80 map,
revealmap=start, then "/endgame" on the server (client on same machine).
Clients ends up displaying only a couple of rows of tiles around the north

If server was spawned from client it just disappears from the process list. A
separately-spawned server's console says:

"2: Lost connection: Jacob Nevins from Teacup (buffer overflow) (player

I don't encounter it with similar settings on Linux (Ubuntu 12.04 amd64) on
the same machine, however.


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