Update of patch #4204 (project freeciv):
Status: In Progress => Ready For Test
Follow-up Comment #2:
> I wonder if it would be easy and sensible to use action enablers framework
to create game logic (not player) initiated action Cancel Embassy.
If we imagine that your court/a mob/your senate does the "Expel Embassy"
action I can't see anything wrong in doing it.
Reply to this item at:
Message sent via/by Gna!
Freeciv-dev mailing list