URL:
<http://gna.org/bugs/?21192>
Summary: Autosettler wrongly assuming mine and irrigation
removals
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 13 Oct 2013 03:56:53 PM EEST
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.4.1, 2.5.0, 2.6.0
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Details:
Autosettler code that evaluates value of changing terrain by irrigating or
mining, assumes that the specials of the other kind will be removed. In
reality it depends on whether target terrain type can support the specials.
Further, correct removal of the specials happens already in
tile_change_terrain(), so attached fix simply removes unnecessary removal of
the specials from the virtual tile used in the evaluation.
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File Attachments:
-------------------------------------------------------
Date: Sun 13 Oct 2013 03:56:53 PM EEST Name:
AutosettlerMineIrrigClearFix.patch Size: 2kB By: cazfi
<http://gna.org/bugs/download.php?file_id=19162>
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<http://gna.org/bugs/?21192>
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