URL: <http://gna.org/bugs/?21192>
Summary: Autosettler wrongly assuming mine and irrigation removals Project: Freeciv Submitted by: cazfi Submitted on: Sun 13 Oct 2013 03:56:53 PM EEST Category: ai Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.1, 2.5.0, 2.6.0 _______________________________________________________ Details: Autosettler code that evaluates value of changing terrain by irrigating or mining, assumes that the specials of the other kind will be removed. In reality it depends on whether target terrain type can support the specials. Further, correct removal of the specials happens already in tile_change_terrain(), so attached fix simply removes unnecessary removal of the specials from the virtual tile used in the evaluation. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sun 13 Oct 2013 03:56:53 PM EEST Name: AutosettlerMineIrrigClearFix.patch Size: 2kB By: cazfi <http://gna.org/bugs/download.php?file_id=19162> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21192> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev