Follow-up Comment #5, bug #20939 (project freeciv):

Decode of interesting bits of comment #3 traces:


004111AE  _fill_grid_sprite_array.clone.13
0041C9D4  _fill_sprite_array
004335F0  _put_one_element
00436CA5  _update_map_canvas
00437896  _unqueue_mapview_updates
004025FE  _idle_callback_wrapper
685ED10B  C:\MyGames\Freeciv\libglib-2.0-0.dll:685ED10B 
g_main_context_dispatch
...



0053BEF2  _stop_timer
004720DB  _wait_for_requests
0047EAC2  _apply_result_on_server
0047ED27  _city_changed
00471833  _call_handle_methods
0042D92E  _input_from_server
6C3463D2  C:\MyGames\Freeciv\libgdk-win32-2.0-0.dll:6C3463D2 
gdk_drawable_get_visible_region
...


These all look quite different, although I guess they might all somehow have
the same root cause in pollution somehow.

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