Update of patch #4335 (project freeciv):

                  Status:          Ready For Test => In Progress            

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Follow-up Comment #1:

This is important patch - it has the effect of removing hardcoded restrictions
on what kind of extras can/must be defined in the ruleset:

- There can be any number of extras for any cause (as long as total is under
max extras, and bases and roads are under their own max)
- Order of extras in the ruleset is free, except that from the simultaneously
available extras first one is always selected


Ruleset documentation needs updating to reflect this.

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