Follow-up Comment #2, bug #21350 (project freeciv): > (I'm also still working out what patch #3448 will do if it > encounters a start position unusable in the current nationset -- > probably it will disable it and reduce the max players > accordingly.) As submitted, it doesn't try to reduce the number of players (similar to if the scenario defines startpos_nations).
It's possible to end up with no pickable nations, if start positions and naionset don't overlap -- but because the server will fall back to other nations in this case on game start, this is not actually treated as an error. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21350> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev