Follow-up Comment #8, bug #17301 (project freeciv): > As an alternative to SEE_INSIDE, what would people think of a > server option where you always know where your own borders are, > but other players' are fogged?
That sounds like an improvement to current situation (unlike the SEE_INSIDE solution, that just trades one problem to another) > (And shared vision shares knowledge of borders.) You mean also those tiles that are not actually seen by the shared vision giver, but for which borders are known regardless? Why? I don't think there's even implementation cleanliness argument for this. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17301> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev