Follow-up Comment #8, bug #17301 (project freeciv):

> As an alternative to SEE_INSIDE, what would people think of a
> server option where you always know where your own borders are,
> but other players' are fogged?

That sounds like an improvement to current situation (unlike the SEE_INSIDE
solution, that just trades one problem to another)

> (And shared vision shares knowledge of borders.)

You mean also those tiles that are not actually seen by the shared vision
giver, but for which borders are known regardless? Why? I don't think there's
even implementation cleanliness argument for this.

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