URL:
  <http://gna.org/patch/?4422>

                 Summary: Specialist icons
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sat 11 Jan 2014 09:23:53 AM EET
                Category: art
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.4.2, 2.5.0, 2.6.0

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Details:

GriffonSpade provides specialist icons in the forums:
http://forum.freeciv.org/f/viewtopic.php?f=12&t=7&start=20#p1276

His dudes.png should be saved as data/misc/specialists.png. Attached patch
then takes them in to use.

S2_4 version is a bit different from TRUNK/S2_5 version
- Changes needed to apply on S2_4
- Old specialist tags from small.spec are kept on addition to ones in
specialists.spec, to keep compatibility with existing tilesets that do not
include specialists.spec
- "duplicates_ok" option added for all the supplied tilesets so that above
duplicate tags in small.spec are ok. It might be a bug that "duplicates_ok"
was not set before, as we usually have it (They may have been dropped by
running scripts/capabilities when datafile format freeze took place for S2_4)



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sat 11 Jan 2014 09:23:53 AM EET  Name: SpecialistsArt.patch  Size: 4kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=19721>
-------------------------------------------------------
Date: Sat 11 Jan 2014 09:23:53 AM EET  Name: SpecialistsArt-S2_4.patch  Size:
6kB   By: cazfi

<http://gna.org/patch/download.php?file_id=19722>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?4422>

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