URL:
<http://gna.org/bugs/?21536>
Summary: Client fails to see requirement "Achievement" ...
"Allied" fulfilled
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 25 Jan 2014 11:34:50 AM EET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.6.0
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Details:
Discussion to continue from bug #21441 that made it so that player's own
achievement are sent to the client. That made client to know when requirements
of type "Achievement" ... "Player" are fulfilled.
What should we do about wider range requirements? Just document the limitation
that client cannot handle them (I'd rather not make them completely illegal in
server side just because use with *some* effect types would not work well)
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<http://gna.org/bugs/?21536>
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