URL:
<http://gna.org/bugs/?21617>
Summary: Minimap viewport outline gets confused on small map
/ small tileset / large display
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 08 Feb 2014 14:08:08 UTC
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.4.2
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
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Details:
For instance, I loaded the tutorial scenario in 2.4.2 (default topology
wrapx|iso) with the 'trident' tileset in the Gtk2 client on a 1680x1050
display, and the viewport outline (which should be a white rectangle) had
excitingly non-45° slopes and non-right-angle corners.
Slowly resizing the window can give an every more non-rectangular outline.
(I've a feeling I've noticed this before, but I haven't found a ticket for
it.)
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File Attachments:
-------------------------------------------------------
Date: Sat 08 Feb 2014 14:08:08 UTC Name: wonky-viewport-1.png Size: 271kB
By: jtn
Screenshots (taken with 2.4.2 release build, gtk2 client)
<http://gna.org/bugs/download.php?file_id=19992>
-------------------------------------------------------
Date: Sat 08 Feb 2014 14:08:08 UTC Name: wonky-viewport-2.png Size: 1kB
By: jtn
Screenshots (taken with 2.4.2 release build, gtk2 client)
<http://gna.org/bugs/download.php?file_id=19993>
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<http://gna.org/bugs/?21617>
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