URL:
  <http://gna.org/bugs/?21629>

                 Summary: civ2 - barb cities can't build anything due to waste
                 Project: Freeciv
            Submitted by: None
            Submitted on: Mon 10 Feb 2014 02:26:45 PM UTC
                Category: rulesets
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: kaza...@gmail.com
             Open/Closed: Open
                 Release: 2.4.2
         Discussion Lock: Any
        Operating System: Microsoft Windows
         Planned Release: 

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Details:

I'm not sure whether this is intentional or actually a good thing, but in an
AI autogame using the civ2 ruleset, I've noticed that the production capacity
for barb cities is 0 (attached savegame has an example) probably due to
maximum waste that is in turn probably due to lack of a barb capital.
Unfortunately I don't have a commercial civ2 savegame with barb cities to
determine whether this is true to the original. Anyway, I do think this
situation is not right and unfair to barbs.



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File Attachments:


-------------------------------------------------------
Date: Mon 10 Feb 2014 02:26:45 PM UTC  Name: freeciv-barbs-noprod.sav.bz2 
Size: 28kB   By: None

<http://gna.org/bugs/download.php?file_id=20003>

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Reply to this item at:

  <http://gna.org/bugs/?21629>

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