URL:
  <http://gna.org/bugs/?21630>

                 Summary: Default AI diplomacy tries to read minds
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Mon 10 Feb 2014 09:53:10 PM EET
                Category: ai
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

At least when considering if ally is trustworthy, default ai in its omniscient
way checks plans of the ally from its default ai data. I don't think that data
is valid, even less accurate, in case of human player, or player with another
ai type.

This came up when debugging bug #21616 - it's possible that nonsensical
default ai data in human player's storage is the reason of that bug, but I
don't yet see how.




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