Follow-up Comment #2, bug #21629 (project freeciv):
Using the scenario editor, I had a barb capture my highest shield-producing
city in a game of Civ2 Test of Time that I was playing. Apparently, barb
cities have no waste at all but almost max corruption (see both screenshots).
It's possible that trade can't go below 1.
There is a way to set an effect for this, is it not?
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