Update of patch #4153 (project freeciv):
Category: None => ai
Status: None => In Progress
Assigned to: None => sveinung
Planned Release: => 2.6.0
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Follow-up Comment #1:
The attached patch makes the default AI used sabotage as a fall back if
bribing fails.
I have had this since September. I have not posted it before since I have been
unable to produce a situation where the AI use it. It is therefore still
untested. Any ideas how I could test it?
(file #20199)
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Additional Item Attachment:
File name: self_defence_sabotage.patch Size:0 KB
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Reply to this item at:
<http://gna.org/patch/?4153>
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