URL:
  <http://gna.org/patch/?4560>

                 Summary: Change order of Worker and Migrant in civ2civ3
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sat 01 Mar 2014 01:05:50 PM EET
                Category: rulesets
                Priority: 5 - Normal
                  Status: In Progress
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0, 2.6.0

    _______________________________________________________

Details:

In civ2civ3 ruleset both Worker and Migrant have "Settlers" flag so they can
improve infrastructure. Migrant can also "AddToCity" and for that function it
costs population point to build.
AI does not use migration functionality, but builds Migrants for the
"Settlers" functionality. With the population cost, that's clearly worse
option than building "Worker".
Order of units in units.ruleset matters in that AI considers later units of
same kind to be better ones. That's why it selects Migrants over Workers to do
the infrastructure improvements.

Change the order of Worker and Migrant in the units.ruleset to make AI prefer
Worker instead. 




    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?4560>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to