URL:
  <http://gna.org/patch/?4595>

                 Summary: Make alien "Tunnel" require TerrainClass Land
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Mon 10 Mar 2014 12:34:29 AM EET
                Category: rulesets
                Priority: 5 - Normal
                  Status: In Progress
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0, 2.6.0

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Details:

Noticed when debugging bug #21777:
As road type "Tunnel" require Land terrain only via "TerrainFlag" "Radiating"
requirement, unit move type gets automatically determined as "Both".

We might improve the heuristics later, but first fix would be to just add
"TerrainClass" "Land" explicit requirement for Tunnel.





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