URL:
<http://gna.org/bugs/?21796>
Summary: AI coinage want vs marketplace want
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 15 Mar 2014 05:02:09 AM EET
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
_______________________________________________________
Details:
AI coinage want is too big, clearly so when comparing to want of gold
producing buildings.
As coinage gets assigned constant TRADE_WEIGHTING value, it's considered to
produce as much trade value as building that produces 1 gold more than upkeep
takes, but coinage wins since it has no build cost first. However, while
coinage is "active", it takes all the production of the city. Gold producing
building does not - building building first would even allow city to produce
gold with *both* of building and coinage.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21796>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev