URL: <http://gna.org/patch/?4608>
Summary: civ2civ3 rules: added pre-fortress Project: Freeciv Submitted by: bardo Submitted on: sáb 15 mar 2014 04:49:51 UTC Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: When this ruleset is used online, they always add this pre-fortress to prevent the construction of fortresses at end of turn that will appear finished at start of next turn. I made a similar pre-airbase named Airfield, because Airbases were set to avoid killstack in latest versions. I also added requirements to avoid airbases and fortresses built in the same tile. Tested with S2_5. The trunk code related to bases has changed and I'll need some tests to apply these changes safely. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: sáb 15 mar 2014 04:49:51 UTC Name: civ2civ3-prefortress-S2_5.patch Size: 9kB By: bardo <http://gna.org/patch/download.php?file_id=20343> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4608> _______________________________________________ Mensaje enviado vía/por Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev