URL:
  <http://gna.org/patch/?4608>

                 Summary: civ2civ3 rules: added pre-fortress
                 Project: Freeciv
            Submitted by: bardo
            Submitted on: sáb 15 mar 2014 04:49:51 UTC
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

When this ruleset is used online, they always add this pre-fortress to prevent
the construction of fortresses at end of turn that will appear finished at
start of next turn.

I made a similar pre-airbase named Airfield, because Airbases were set to
avoid killstack in latest versions.

I also added requirements to avoid airbases and fortresses built in the same
tile.

Tested with S2_5. The trunk code related to bases has changed and I'll need
some tests to apply these changes safely.



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File Attachments:


-------------------------------------------------------
Date: sáb 15 mar 2014 04:49:51 UTC  Name: civ2civ3-prefortress-S2_5.patch 
Size: 9kB   By: bardo

<http://gna.org/patch/download.php?file_id=20343>

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Reply to this item at:

  <http://gna.org/patch/?4608>

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