URL:
<http://gna.org/bugs/?21849>
Summary: Unit animations not working
Project: Freeciv
Submitted by: bardo
Submitted on: vie 21 mar 2014 05:50:21 UTC
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
I'm unable to see the unit animations when I play with S2_5 and gtk2 client.
Tested with kubuntu, by compiling the source (rev 24704).
I have tried to increase the delay time to the maximum (100 ms for combat, and
up to 4000ms for movement), and the result when you order a unit to move
several tiles (goto) is a huge wait time, while showing the unit in the
initial position, and then sudently the unit appears in the final position.
When there is a combat, enemy units inside cities are never showed, and I
can't see the usual combat animation.
I have tested amplio2, amplio and isotrident (in case animations were related
to tileset), but no luck to see unit movements.
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<http://gna.org/bugs/?21849>
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