URL: <http://gna.org/bugs/?21849>
Summary: Unit animations not working Project: Freeciv Submitted by: bardo Submitted on: vie 21 mar 2014 05:50:21 UTC Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: I'm unable to see the unit animations when I play with S2_5 and gtk2 client. Tested with kubuntu, by compiling the source (rev 24704). I have tried to increase the delay time to the maximum (100 ms for combat, and up to 4000ms for movement), and the result when you order a unit to move several tiles (goto) is a huge wait time, while showing the unit in the initial position, and then sudently the unit appears in the final position. When there is a combat, enemy units inside cities are never showed, and I can't see the usual combat animation. I have tested amplio2, amplio and isotrident (in case animations were related to tileset), but no luck to see unit movements. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21849> _______________________________________________ Mensaje enviado vía/por Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev