URL: <http://gna.org/patch/?4646>
Summary: civ2civ3: oneattack units Project: Freeciv Submitted by: bardo Submitted on: sáb 05 abr 2014 14:48:29 UTC Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: I consider this patch the most important of all labeled civ2civ3. Else combat is going to be too different than people would expect, and not in a good way. - Removed "OneAttack" flag from land units. I added it to try to balance the behavior of the "forced move after attack" option, but now I see it is important to remove it in order to allow the usual combat tactics of freeciv (as pointed in the forums). - Increased cost of Howitzer (I forgot it in previous version), in the same way than Armor and Mech Inf (so they have similar ratio (Att+Def)/Cost, while Howitzer has yet the best ratio Att/Cost of all units in the game). _______________________________________________________ File Attachments: ------------------------------------------------------- Date: sáb 05 abr 2014 14:48:29 UTC Name: civ2civ3-oneattack.patch Size: 10kB By: bardo <http://gna.org/patch/download.php?file_id=20486> ------------------------------------------------------- Date: sáb 05 abr 2014 14:48:29 UTC Name: civ2civ3-oneattack-S2_5.patch Size: 10kB By: bardo <http://gna.org/patch/download.php?file_id=20487> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4646> _______________________________________________ Mensaje enviado vía/por Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev