Follow-up Comment #6, bug #21851 (project freeciv): Unfortunately, even with the suppressions file loaded (adding --suppressions=scripts/freeciv.supp to the command line), valgrind stops processing before being able to open city windows (or even starting the game: connecting to the server and loading a savegame is enough to surpass the threshold). Does this happen for other operating environments, or is it unique to Kubuntu 13.10 (or even Kubuntu in general)?
To underscore the severity of the problem, as a player who enjoys direct management of cities, and typically opens each city dialog once or twice per turn, even with 16GB RAM, I cannot play a single turn once I have a reasonable number of cities without overflowing available memory (making the use of the client frustrating, as the typical turn involves several restarts (one launch for turn change and reaction to turn change messages (including city dialog inspection), one launch for unit management (including city dialog inspection for trade routes, engineering, assignment of defense forces, etc.), and two or more launches reviewing the happiness, pollution, worklists, etc.). _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21851> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev