URL: <http://gna.org/bugs/?22029>
Summary: atexit() handling for sounds injected many times Project: Freeciv Submitted by: cazfi Submitted on: Sat 10 May 2014 03:53:04 AM EEST Category: client Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.6.0 _______________________________________________________ Details: When ever soundset or musicset changes, atexit() gets called. When there's multiple calls, there's memory corruption when program exits. Fix attached _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sat 10 May 2014 03:53:05 AM EEST Name: SingleAtexit.patch Size: 515B By: cazfi <http://gna.org/bugs/download.php?file_id=20697> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22029> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev