Follow-up Comment #4, patch #4393 (project freeciv):
This is brilliant, but could NUM_WALL_TYPES be 8 rather than 5, to support
another boolean type, so that one could do something like:
City Walls: EFT_VISIBLE_WALLS: 1
Palace: EFT_VISIBLE_WALLS: 2
Television Tower: EFT_VISIBLE_WALLS: 4
Using potential images ilke:
0: Regular city
1: Walled city
2: Regular city with Palace
3: Walled city with Palace
4: Regular city with Television Tower
5: Walled city with Television Tower
6: Regular city with Palace and Television Tower
7: Walled city with Palace and Television Tower
Note that this would require restructuring the guard in packhand.c, as "8"
wouldn't fit in UINT8.
That said, if there is a non-boolean intended use of this which I fail to
understand,
please share, as I may agree that 5 is a better value.
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