Update of bug #22099 (project freeciv):

                  Status:               Need Info => In Progress            

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Follow-up Comment #1:

While S2_4 implementation of techloss is just "mitigation of a bug" as we
couldn't really fix it there, and thus one shouldn't trust it too much as "the
correct behavior to compare against", I think techloss is supposed to be
active in experimental.

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