Follow-up Comment #2, patch #4774 (project freeciv):

> a user flag "NoBarbs", and in rulesets where that's not
> defined, no unit gets this property.

I don't think scripting interface should allow use of non-existing flags (that
are most likely typo). Maybe we could add something like
"does_unit_type_flag_exist(string)" to check it before actual use, though.


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