Follow-up Comment #1, bug #22164 (project freeciv):

Veterancy of nuclear units does have a useful effect. It adds an extra
movement point.

In the longturn game LT32 which used a ruleset based on civ2civ3 non veteran
nukes have zero moves if the player does not have the techs advanced flight or
robotics. But a veteran nuke retains the bonus movement point and could move 1
tile.  

In practice this means a green nuke can only be used if it self explodes on
the transporter carrying it. But a veteran nuke can unload and the transporter
withdraw before the nuke is fired.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?22164>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to