Follow-up Comment #1, bug #22164 (project freeciv): Veterancy of nuclear units does have a useful effect. It adds an extra movement point.
In the longturn game LT32 which used a ruleset based on civ2civ3 non veteran nukes have zero moves if the player does not have the techs advanced flight or robotics. But a veteran nuke retains the bonus movement point and could move 1 tile. In practice this means a green nuke can only be used if it self explodes on the transporter carrying it. But a veteran nuke can unload and the transporter withdraw before the nuke is fired. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22164> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev