Follow-up Comment #1, bug #22164 (project freeciv):

Veterancy of nuclear units does have a useful effect. It adds an extra
movement point.

In the longturn game LT32 which used a ruleset based on civ2civ3 non veteran
nukes have zero moves if the player does not have the techs advanced flight or
robotics. But a veteran nuke retains the bonus movement point and could move 1

In practice this means a green nuke can only be used if it self explodes on
the transporter carrying it. But a veteran nuke can unload and the transporter
withdraw before the nuke is fired.


Reply to this item at:


  Message sent via/by Gna!

Freeciv-dev mailing list

Reply via email to