Follow-up Comment #3, bug #22151 (project freeciv):
Sorry to comment this late, but I noticed this only when updating custom
ruleset to match.
The documentation about "IgTer" unit type flag claimed that unit is not
affected by road or rail. Your update improved this a bit by dropping the rail
part away, but even then it's not accurate (especially with custom rulesets)
as IgTer units *do* *benefit* from road types. Their speed is faster one of
the one provided by roads and IgTer speed.
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