Follow-up Comment #1, bug #22187 (project freeciv):
I guess pf_tools.c:normal_move_unit() and friends need to be taught about the
possibility of units' transport status restricting their ability to move;
currently I think they only check tile nativity, not transport status
explicitly.
> client goto and direction keys do not know ...
Actually it's normal for direction keys not to check this sort of thing.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?22187>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev