Follow-up Comment #2, bug #22197 (project freeciv): > 1. I received bronze working tech on T1 despite having zero > bulbs. > It was not from a hut. civ2civ3 has "techlevel" set to to 1 by default, explaining this. You can change it before game start if you want.
> 2. Changing the governor from max production to max food does > not refresh the city tiles shown until you close the city > dialog. It does show correctly in city totals. see attached This looks like a real bug. > 3. Am seeing a city name label where no city is visible. > see attached This is a tile label, not a city label; it's deliberate. See patch #3147. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22197> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev