URL:
  <http://gna.org/patch/?4807>

                 Summary: Make unit activity updating more predicable
                 Project: Freeciv
            Submitted by: pepeto
            Submitted on: dim. 15 juin 2014 22:49:58 CEST
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: pepeto
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0, 2.6.0

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Details:

Working on bug #22136, I remembered that unit activity updating were not
predicable.

For example, when you have 2 workers (in the same stack) connecting with
roads, the first worker contributes to build the road, the second worker
finishes it and moves to next tile. I would have expected that the workers
finish the road and move together.

Attached patch should do it.




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File Attachments:


-------------------------------------------------------
Date: dim. 15 juin 2014 22:49:58 CEST  Name:
trunk_update_unit_activities.patch  Size: 6 ko   By: pepeto

<http://gna.org/patch/download.php?file_id=21041>
-------------------------------------------------------
Date: dim. 15 juin 2014 22:49:58 CEST  Name: S2_5_update_unit_activities.patch
 Size: 5 ko   By: pepeto

<http://gna.org/patch/download.php?file_id=21042>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?4807>

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