URL: <http://gna.org/patch/?4807>
Summary: Make unit activity updating more predicable Project: Freeciv Submitted by: pepeto Submitted on: dim. 15 juin 2014 22:49:58 CEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: pepeto Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 _______________________________________________________ Details: Working on bug #22136, I remembered that unit activity updating were not predicable. For example, when you have 2 workers (in the same stack) connecting with roads, the first worker contributes to build the road, the second worker finishes it and moves to next tile. I would have expected that the workers finish the road and move together. Attached patch should do it. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: dim. 15 juin 2014 22:49:58 CEST Name: trunk_update_unit_activities.patch Size: 6 ko By: pepeto <http://gna.org/patch/download.php?file_id=21041> ------------------------------------------------------- Date: dim. 15 juin 2014 22:49:58 CEST Name: S2_5_update_unit_activities.patch Size: 5 ko By: pepeto <http://gna.org/patch/download.php?file_id=21042> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4807> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev