URL:
  <http://gna.org/bugs/?22222>

                 Summary: Create|remove city and hide|reveal units
                 Project: Freeciv
            Submitted by: pepeto
            Submitted on: jeu. 19 juin 2014 10:12:54 CEST
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: Ready For Test
             Assigned to: pepeto
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 2.5.0, 2.6.0

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Details:

See bug #22138, comment 2:
* create_city() does not hide correctly units. If the city is founded by
settler, then only the settler is removed at non-allied client sides. If the
city is created via script or editor, then no unit at all is removed at
non-allied client sides.
* remove_city() does not reveal units on the tile. If the city is created via
script or editor, then non-allied client sides are not updated.

The attached patch also remove the hack in server_remove_unit().




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File Attachments:


-------------------------------------------------------
Date: jeu. 19 juin 2014 10:12:54 CEST  Name:
create_remove_city_unit_info.patch  Size: 4 ko   By: pepeto

<http://gna.org/bugs/download.php?file_id=21087>

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