URL: <http://gna.org/patch/?4867>
Summary: Quickselect should not depend on move_type Project: Freeciv Submitted by: persia Submitted on: Sat 28 Jun 2014 07:59:59 PM JST Category: client Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: client/control.c::quickselect() sets priorities based on move_type, but should probably do something more comprehensive to support complex nativity and complex terrain models. Using a structure like patch #4866 suggests for the editor grab tool may not be sufficient, as the preferred result of quickselect may vary by terrain. Perhaps something based on tile nativity, like patch #3721? _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4867> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev