URL: <http://gna.org/patch/?4875>
Summary: Help update for 2.5+ combat bonuses Project: Freeciv Submitted by: jtn Submitted on: Sun 29 Jun 2014 14:15:07 BST Category: docs Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 _______________________________________________________ Details: Patch #3548 removed some hardcoded combat bonuses. This patch rewords the combat section a little for this, although it's still heavily tied to the classic ruleset (but now acknowledges this). This text is very old. I haven't checked thoroughly that it's all still true. Also: * Merge "Modifying Combat Rules" into main section ** killstack is now a server option ** just note the possibility of tired_attack rather than explaining how to edit rulesets * Acknowledge existence of special "bombard" attack (but not really adequately describing it) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4875> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev