URL:
<http://gna.org/patch/?4893>
Summary: Make requirement types that check unit state
possible
Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 02 Jul 2014 08:47:39 PM UTC
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0
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Details:
Forward unit to is_req_active(), the requirement evaluation function. No new
requirement type is added. The unit argument can't replace the unit type
argument since some users don't have a specific unit in mind.
Related to patch #4671. Posted separately since:
- it can be used for many requirement types (like tile nativity, veteran
level, hi, mp etc)
- it adds noise to the requirement type patch
- most of the effort when running git rebase is in it
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File Attachments:
-------------------------------------------------------
Date: Wed 02 Jul 2014 08:47:39 PM UTC Name:
0001-Make-requirement-types-that-check-unit-state-possibl.patch Size: 42kB
By: sveinung
<http://gna.org/patch/download.php?file_id=21246>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?4893>
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