Update of bug #22124 (project freeciv):

                  Status:                    None => Ready For Test         
         Planned Release:                         => 2.4.3, 2.5.0, 2.6.0    

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Follow-up Comment #1:

Also sdl-client affected, and in all branches, though I can't test it.

The problem is that while sdl-client loads theme sprites via load_sprite()
that stores sprites to hash for automatic removal, they also try to free the
sprites themselves.

Fix, attached, is simply to rely on tilespec code to free the sprites, and not
to do anything in sdl-client theme code.


(file #21293, file #21294)
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Additional Item Attachment:

File name: SpriteDoubleFree.patch         Size:15 KB
File name: SpriteDoubleFree-S2_5.patch    Size:4 KB


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