Follow-up Comment #1, bug #20618 (project freeciv):

I see two ways to implements this:
* add a client goto option to have 'vigilant' orders ;
* stop the unit if a unit or a city is found on the way, in the middle of the
patch. Then, it will requires another order type (so it is not possible to
implement in stable branch) like 'ORDER_ACTION' for the last order to
determine if attack was scheduled or not.

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