URL: <http://gna.org/bugs/?22326>
Summary: Combat mood not activated for war starting on first contact Project: Freeciv Submitted by: cazfi Submitted on: Sun 13 Jul 2014 02:55:31 PM EEST Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.6.0 _______________________________________________________ Details: I'm afraid it's unavoidable to have combat mood temporarily activated even when AI immediately suggests cease fire and player accepts. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22326> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev