URL:
  <http://gna.org/bugs/?22345>

                 Summary: adv_follow_path() loses activity target
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Tue 15 Jul 2014 05:46:13 AM EEST
                Category: ai
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: In Progress
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.6.0

    _______________________________________________________

Details:

adv_follow_path() changes unit activity to ACTIVITY_GOTO and ACTIVITY_IDLE,
before setting it back to original activity it had stored. Unfortunately it
does not restore the original activity target.

With current civ2civ3 ruleset I've been getting
"!activity_requires_target(new_activity)" -assert failures from
set_unit_activity(). Activity in question seems to be ACTIVITY_MINE.





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