Update of bug #22341 (project freeciv):
Severity: 5 - Blocker => 3 - Normal
Planned Release: 2.5.0, 2.6.0 => 2.4.3, 2.5.0, 2.6.0
Follow-up Comment #4:
...and S2_4 r25583 does something similar. Yay.
It's OK with a base that actually exists though ('Fortress'), as it trunk.
Since scripts require privilege, I don't consider this a blocker.
> if t:has_base(v.utype:rule_name())
This looks peculiar -- you're trying to find a base with the name of a unit
Clearly we shouldn't fall over, but were you expecting this to do something
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