URL:
  <http://gna.org/bugs/?22416>

                 Summary: Help claims units can build farmland even if ruleset
doesn't support it
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Fri 01 Aug 2014 12:41:27 BST
                Category: docs
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: In Progress
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
                 Release: 2.4.2, 2.5.0-beta1
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 2.4.3, 2.5.0

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Details:

In helptext_unit(), if there exist no techs with the "Farmland" flag, the text
""* Can build farmland." is output for settler-type units.

That's incorrect. In this case it's impossible for anyone to build farmland.
This affects the civ1 ruleset, for instance.

(Trunk doesn't try to identify the prerequisites for farmland, so this isn't
quite applicable there.)




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