URL: <http://gna.org/bugs/?22416>
Summary: Help claims units can build farmland even if ruleset doesn't support it Project: Freeciv Submitted by: jtn Submitted on: Fri 01 Aug 2014 12:41:27 BST Category: docs Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: jtn Originator Email: Open/Closed: Open Release: 2.4.2, 2.5.0-beta1 Discussion Lock: Any Operating System: Any Planned Release: 2.4.3, 2.5.0 _______________________________________________________ Details: In helptext_unit(), if there exist no techs with the "Farmland" flag, the text ""* Can build farmland." is output for settler-type units. That's incorrect. In this case it's impossible for anyone to build farmland. This affects the civ1 ruleset, for instance. (Trunk doesn't try to identify the prerequisites for farmland, so this isn't quite applicable there.) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22416> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev