Update of bug #22424 (project freeciv):

                  Status:             In Progress => Ready For Test         

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Follow-up Comment #2:

> If you could do that, I could backport the civ2civ3 feature to 
> mine oceans from trunk to v2.5.
That seems like a bit of a big change to make after beta1 -- people may have
savegames where buoys have been built for production, and loading a newer
savegame with sea mines into beta1 won't work.

Maybe it could go in the 2.5 version of the civ2civ3 "dev" modpack discussed
in patch #4739?

(file #21646)
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Additional Item Attachment:

File name: S2_5-S2_4-tileset-sea-mines.patch Size:4 KB


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