Summary: civ2civ3: Hoover Dam in city should make Solar Plant
Submitted by: jtn
Submitted on: Sun 03 Aug 2014 13:19:49 BST
Severity: 2 - Minor
Priority: 5 - Normal
Status: In Progress
Assigned to: jtn
Discussion Lock: Any
Operating System: Any
Planned Release: 2.5.0, 2.6.0
Currently, Hoover Dam effects on its city are suppressed by a Solar Plant in
the same city.
However, the Hoover Dam is strictly better: its local effects are the same
magnitude as the Solar Plant, it also has empire-wide benefits, and it has no
The effects structure should reflect this; on S2_5 this will lead to a Solar
Plant being treated as redundant (notwithstanding current discussion about how
this works on trunk). In fact currently Hoover Dam is marked as redundant in
the presence of a Solar Plant (erroneously, since it provides empire-wide
However, it should have no functional effect on the actual bonuses.
(I'm guessing the current effects structure comes from the classic ruleset,
where Solar Plant's local effects are better than Hoover Dam.)
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