Follow-up Comment #4, bug #22330 (project freeciv):

As you say, there was a palace in one of the barbarian cities. I used the edit
mode to remove the palace and to verify there were no differences with and
without palace.
I also gave them the techs that cause changes to the corruption/waste in this
ruleset: trade and corporation, and there was no problems. But I did not
verify the code to check if negative values of Output_Waste_By_Distance are
handle properly.



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